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Since we are asking people to apply for a job at toTech Design, this might also be the correct time to tell what we are looking for.

What does a product developer do?

At toTech Design we focus on customer based construction, development, detailing and documentation, mainly in the technical mechanical divisions. And with that sentence, we moved directly into wide terms that might not be easy to understand. I think we need a more specific and simplified way to describe our philosophy.

Perhaps it is better to tell that we develop products? Because that is exactly what a product developer does. A product developer at the Nidar-company in Trondheim tastes his way to the better tasting chocolate, and with that, he keeps on developing the products from Nidar to higher levels. Cheese from for example the Tine-company is a variation from the same story, and so on. We can also see the same thing in the fish refining industry. The fish-refining companies proceed tentatively, finding the most cost-effective solutions for cutting, packing and sending. It is all about efficiency and optimalisation.

For toTech Design, a project usually starts when a customer wants to discuss a new product, or how to modify an existing product. The modification may vary from reducing cost to reinforcing geometry, or improving the expected mechanical lifetime.

From that basis, we create 3-4 possible solutions, so that we can agree which one the customer, and ourselves, are most comfortable with. By doing so, we get a rough sketch and can make a product specification to move on with.

Our main activity is technical drawing in 3D CAD-systems. But knowing the CAD-system, does not automatically make you a talented product developer. The CAD-system is nothing but a tool, used for visualization and documentation of the product developer’s skills and creativity.

A skilled product developer is not afraid of testing new possible solutions, and keeps thinking of improvements all the way. And it is positive if you can speak of examples showing your creativity, like building a parabolic antenna with alu foil to extend the range of your wireless network, or improving the toss length of your fishing rod by mounting your own guide rings for reducing friction against the fishing line. From such stories, we understand that you have considered the physical limitations that can be improved, and actually tried to improve them. And we like stuff like that!

We conclude that you should be focusing on solutions, understanding technical products, know a little bit about varied manufacturing processes, and also being able to show some common sense. I guess it is impossible to know everything about everything, so a bit of curiosity is positive.

For toTech Design,

Tommy Sæther